We deliver research inspired-design aimed at maximizing conversion rates, increasing retention, and reducing costs. Learn more +

1.603.436.7177
solutions@madpow.net

27 Congress St Portsmouth, NH 03801

www.madpow.com

Inspiration Through Immersion

Buck Beaudoin - August 27th 2010

We’ve been exploring what it is to be truly inspired designers. When we get to the point in a project where the usability research has been done, wireframes are approved and handoff is imminent - we look for design inspiration. At this point, it’s already too late. To be truly inspired visual designers, we need to see and feel like the user does. Sure, we can read some persona documents and get into their mindset, but that’s not enough. Being both involved and immersed from the project kickoff is how we get the deep level of understanding necessary to elevate our design.

Mad*Pow has experimented with several methods and processes to make this happen. We create user-inspired experiences, so we drink our own Kool-Aid when it comes to design. Our design teams are active members of the research  and interface brainstorming sessions. They know who the users are, what makes them tick, what pisses them off and what they’re trying to do. This immersive process has been making our designs and experiences more effective, which leads to client objectives being met and mind-blowing success stories that further solidify our customer relationships.

In the age of everyone referring to either Apple.com or Mint.com for inspiration, homogenization is inevitable. Those are great sites, and they’re well designed for the task flows contained within. However, not every experience can or should follow the same script. User input has to drive how the end solution appears once it’s designed.

This is where we further test ourselves by submitting our designs to groups of users who judge them based on word associations. We align the predefined, desired descriptors and objectives with the word selections from users who have rated the designs. Clear winners shine through in the process, giving us the ability to provide client stakeholders with real-world information to assist them in picking the final design. Our influences are completely removed, allowing the users to guide and inspire the visual layer between human and interaction.

Immersion works and inspiration comes as a sweet byproduct. You’ll see this reflected in our work as we strive to perfect the user inspired design process.

Comments (0)

No comments have been posted yet.
First  | Previous |  1  | Next  | Last
Insights
  • Consumer Decisions in a Social World
    In a recent issue of the Harvard Business Review that focused on branding, David Edelman articulates how consumers’ engagement with brands is evolving with the proliferation of social media and other digital channels.
  • The Legend of Miyamoto: How Nintendo Shaped UX
    Perhaps the greatest innovation Miyamoto brought to the gaming industry—and by extension, the web—was the popularization of a narrative structure. This may seem pretty silly to think about now—not unlike thinking that the mouse or GUI wasn’t a big deal—but it was pretty revolutionary for its time.
  • Mad*Pow Boston Harlem Shake
Contact Us

Mad*Pow HQ 27 Congress Street
Portsmouth, NH 03801

Office: 603.436.7177
Sales: 603.387.8307
Fax: 603.386.6608

solutions@madpow.net

Mad*Pow Boston 179 Lincoln Street
Boston, MA 02111

Office: 617.426.7177

Mad*Pow Louisville 806 1/2 E Market St.
Louisville, KY 40206

Office: 603.294.4648

Credit MadPow